Japanese is not available as a language in the final. Japanese and English use the Japanese flag and the US flag as their icons, while the rest of the languages use a drawing of the country the language originated in. The language settings allow you to select English, French, Italian, German, Spanish and Japanese.The audio settings and menu settings are almost identical to the final, barring text differences.In the final, the race controls could be configured as well (there IS a way to configure the race controls in the demo though, as we'll see later). The control settings only allows the battle controls to be configured.In the final, the refresh rate was locked to 50Hz in PAL regions and 60Hz in NTSC regions. The video settings allows the player to toggle between 50 and 60Hz, as well as 4:3 and 16:9.The OK button in the centre of the individual options menus are blank.An options menu is available like in the final, but changing them has no effect.This allows me to show various changed and scrapped content that has never before been seen. ![]() After that (starting at 13:14), I apply a hack that gives me full access to the demo's menus, including a debug menu that appears when you start a race. For the first part of the video, I play through the game normally to show what the demo would normally offer. I've recorded a playthrough of the early Rayman M demo for PS2.
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